The Virtual World of Complex Systems - Visualization and Interaction with Strange Objects

Stefano Markidis, Nuclear Engineering Department, University of Illinois at urbana-Champaign

Virtual Reality(VR) environments are a powerful tool for the immersive and interactive visualization of non-linear and complex systems. The VR system consists of a three dimensional immersive visualization system, and a series of devices to interact directly with the virtual world. Many non-linear and complex systems exhibit strong three dimensional features, and hidden details. VR is a perfect candidate to explore, with instantaneous feedback from the VR system, non-linear and complex systems: the spectator in the VR system not only feels completely immersed in the dynamical virtual world but he is able to navigate through it and interact actively . Examples of non linear systems we visualize in VR systems include the Lorenz and Rossler attractors, three-dimensional turtle graphs and fractal structures, such as the Sierpinski sponge and the Diffusion Limited Aggregation model. The talk will include a live demonstration of the virtual world of "strange" objects on the VR environment (VisBOX) in the Department of Nuclear, Plasma, and Radiological Engineering at the University of Illinois at Urbana-Champaign.